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changed: - by Robin Rowe 12/23/04, updated by Glasgow Team 05/31/2005 Here's how Glasgow is expected to fit into the overall CinePaint project: * CinePaint 0.19, the next release of legacy GTK1-based CinePaint * Glasgow, the codename for the new FLTK-based CinePaint * img_img, a new framebuffer core to smooth integration with other tools The plan is to continue our legacy CinePaint 0.x-series development while Glasgow is developed into CinePaint version 1.0 sometime in 2005. Also in 2005 our new img_img core will be extended and integrated into Glasgow making it much easier to interoperate with external applications -- the first expected to be Blender. Glasgow Documentation **Overview** - GlasgowOverview - GlasgowRoadMap - GlasgowTodo **Howto's** - GlasgowLinuxBuilding - GlasgowWindowsBuilding **Design Documents** - GlasgowSpreadsheet - GlasgowFrameManager **User Documents** Glasgow also has it's own Wiki, although we are aiming to move most of the usefull documentation over to these pages on the CinePaint wiki http://www.custodiev.org/tiki/tiki-index.php?page=CinePaintDesign From unknown Tue Jan 11 09:52:54 -0800 2005 From: Date: Tue, 11 Jan 2005 09:52:54 -0800 Subject: error when opening jpg file Message-ID: <20050111095254-0800@cinepaint.bigasterisk.com> CinePaint (note the caps) borks with the following error when opening a jpg file: _Z14jpeg_std_errorP14jpeg_error_mgr gcc 3.4.3, mdk 10.2 cooker, Pentium4-M 1.7, fltk 1.1.6 from source Dr. Tyrell From unknown Wed Jan 12 04:01:42 -0800 2005 From: Date: Wed, 12 Jan 2005 04:01:42 -0800 Subject: error when opening jpg file Message-ID: <20050112040142-0800@cinepaint.bigasterisk.com> In-reply-to: <20050111095254-0800@cinepaint.bigasterisk.com> Please post bug reports to cinepaint-developers@lists.sourceforge.net From unknown Sun Apr 10 11:07:13 -0700 2005 From: Date: Sun, 10 Apr 2005 11:07:13 -0700 Subject: Glasgow + Blender Message-ID: <20050410110713-0700@cinepaint.bigasterisk.com> I am currenty looking to add GIMP or Cinepaint to blender and re-write the interface to be a plaugin right to blender. This could then be used to paint skins directly on meshes and also paint bump/displacement maps on the models essentially eliminating the need for Zbrush. Anybody from Cinepaint/Glasgow who knows anything that could help me or anybody interested in this project please contact me at: innovati -at- innovatived.ca Thanks From unknown Tue Jul 12 03:37:21 -0700 2005 From: Date: Tue, 12 Jul 2005 03:37:21 -0700 Subject: Message-ID: <20050712033721-0700@cinepaint.bigasterisk.com> can we have some news about the development status? From unknown Tue Jul 12 15:32:17 -0700 2005 From: Date: Tue, 12 Jul 2005 15:32:17 -0700 Subject: Ditto Message-ID: <20050712153217-0700@cinepaint.bigasterisk.com> In-reply-to: <20050712033721-0700@cinepaint.bigasterisk.com> We could really use Glasgow right now. What's the news? From unknown Fri Jul 15 18:47:27 -0700 2005 From: Date: Fri, 15 Jul 2005 18:47:27 -0700 Subject: be ready Message-ID: <20050715184727-0700@cinepaint.bigasterisk.com> pretty much waiting for Glasgow to come out. I'd be great if it did. Or if some news on progress did. Either one's pretty cool From unknown Mon Jul 18 01:30:50 -0700 2005 From: Date: Mon, 18 Jul 2005 01:30:50 -0700 Subject: any activity here? Message-ID: <20050718013050-0700@cinepaint.bigasterisk.com> yeah, that would be great to have some news. Can you provide a roadmap as announced? And what about multi os support status? Is there any mac os x version on the way? (with real wacom pressure sensitive tablet support, versus the current mac os X-X11 cinepaint version on which it is not working). Thanks! From unknown Fri Apr 21 02:54:19 -0700 2006 From: Date: Fri, 21 Apr 2006 02:54:19 -0700 Subject: Glasgow + Blender Message-ID: <20060421025419-0700@cinepaint.bigasterisk.com> In-reply-to: <20050410110713-0700@cinepaint.bigasterisk.com> One year after I can say is still very, but very very, interesting... go on! From unknown Tue Apr 25 13:20:22 -0700 2006 From: Date: Tue, 25 Apr 2006 13:20:22 -0700 Subject: Glasgow + Blender Message-ID: <20060425132022-0700@cinepaint.bigasterisk.com> In-reply-to: <20050410110713-0700@cinepaint.bigasterisk.com> Thats AMAAAZING INTERESTING!! Glasgow-----Blender3d.....Go ON!!
by Robin Rowe 12/23/04, updated by Glasgow Team 05/31/2005
Here's how Glasgow is expected to fit into the overall CinePaint project:
The plan is to continue our legacy CinePaint 0.x-series development while Glasgow is developed into CinePaint version 1.0 sometime in 2005. Also in 2005 our new img_img core will be extended and integrated into Glasgow making it much easier to interoperate with external applications -- the first expected to be Blender.
Overview
Howto's
Design Documents
User Documents
Glasgow also has it's own Wiki, although we are aiming to move most of the usefull documentation over to these pages on the CinePaint wiki
http://www.custodiev.org/tiki/tiki-index.php?page=CinePaintDesign
error when opening jpg file -- Tue, 11 Jan 2005 09:52:54 -0800 reply
CinePaint (note the caps) borks with the following error when opening a jpg file: _Z14jpeg_std_errorP14jpeg_error_mgr
gcc 3.4.3, mdk 10.2 cooker, Pentium4-M 1.7, fltk 1.1.6 from source
Dr. Tyrell
error when opening jpg file -- Wed, 12 Jan 2005 04:01:42 -0800 reply
Please post bug reports to cinepaint-developers@lists.sourceforge.net
Glasgow + Blender -- Sun, 10 Apr 2005 11:07:13 -0700 reply
I am currenty looking to add GIMP or Cinepaint to blender and re-write the interface to be a plaugin right to blender. This could then be used to paint skins directly on meshes and also paint bump/displacement maps on the models essentially eliminating the need for Zbrush. Anybody from Cinepaint/Glasgow who knows anything that could help me or anybody interested in this project please contact me at: innovati -at- innovatived.ca Thanks
... -- Tue, 12 Jul 2005 03:37:21 -0700 reply
can we have some news about the development status?
Ditto -- Tue, 12 Jul 2005 15:32:17 -0700 reply
We could really use Glasgow right now. What's the news?
be ready -- Fri, 15 Jul 2005 18:47:27 -0700 reply
pretty much waiting for Glasgow to come out. I'd be great if it did. Or if some news on progress did. Either one's pretty cool
any activity here? -- Mon, 18 Jul 2005 01:30:50 -0700 reply
yeah, that would be great to have some news. Can you provide a roadmap as announced?
And what about multi os support status? Is there any mac os x version on the way? (with real wacom pressure sensitive tablet support, versus the current mac os X-X11 cinepaint version on which it is not working). Thanks!
Glasgow + Blender -- Fri, 21 Apr 2006 02:54:19 -0700 reply
One year after I can say is still very, but very very, interesting... go on!
Glasgow + Blender -- Tue, 25 Apr 2006 13:20:22 -0700 reply
Thats AMAAAZING INTERESTING!! Glasgow-----Blender3d.....Go ON!!