by Robin Rowe 12/23/04, updated by Glasgow Team 05/31/2005
Here's how Glasgow is expected to fit into the overall CinePaint project:
- CinePaint 0.19, the next release of legacy GTK1-based CinePaint
- Glasgow, the codename for the new FLTK-based CinePaint
- img_img, a new framebuffer core to smooth integration with other tools
The plan is to continue our legacy CinePaint 0.x-series development while Glasgow is developed into CinePaint version 1.0 sometime in 2005. Also in 2005 our new img_img core will be extended and integrated into Glasgow making it much easier to interoperate with external applications -- the first expected to be Blender.
Glasgow Documentation
Overview
- GlasgowOverview
- GlasgowRoadMap?
- GlasgowTodo
Howto's
- GlasgowLinuxBuilding?
- GlasgowWindowsBuilding
Design Documents
- GlasgowSpreadsheet?
- GlasgowFrameManager
User Documents
Glasgow also has it's own Wiki, although we are aiming to move most of the usefull documentation over to these pages on the CinePaint wiki
http://www.custodiev.org/tiki/tiki-index.php?page=CinePaintDesign
error when opening jpg file -- Tue, 11 Jan 2005 09:52:54 -0800 reply
CinePaint (note the caps) borks with the following error when opening a jpg file: _Z14jpeg_std_errorP14jpeg_error_mgr
gcc 3.4.3, mdk 10.2 cooker, Pentium4-M 1.7, fltk 1.1.6 from source
Dr. Tyrell
error when opening jpg file -- Wed, 12 Jan 2005 04:01:42 -0800 reply
Please post bug reports to cinepaint-developers@lists.sourceforge.net
Glasgow + Blender -- Sun, 10 Apr 2005 11:07:13 -0700 reply
I am currenty looking to add GIMP or Cinepaint to blender and re-write the interface to be a plaugin right to blender. This could then be used to paint skins directly on meshes and also paint bump/displacement maps on the models essentially eliminating the need for Zbrush. Anybody from Cinepaint/Glasgow who knows anything that could help me or anybody interested in this project please contact me at: innovati -at- innovatived.ca Thanks
... -- Tue, 12 Jul 2005 03:37:21 -0700 reply
can we have some news about the development status?
Ditto -- Tue, 12 Jul 2005 15:32:17 -0700 reply
We could really use Glasgow right now. What's the news?
be ready -- Fri, 15 Jul 2005 18:47:27 -0700 reply
pretty much waiting for Glasgow to come out. I'd be great if it did. Or if some news on progress did. Either one's pretty cool
any activity here? -- Mon, 18 Jul 2005 01:30:50 -0700 reply
yeah, that would be great to have some news. Can you provide a roadmap as announced?
And what about multi os support status? Is there any mac os x version on the way? (with real wacom pressure sensitive tablet support, versus the current mac os X-X11 cinepaint version on which it is not working). Thanks!
Glasgow + Blender -- Fri, 21 Apr 2006 02:54:19 -0700 reply
One year after I can say is still very, but very very, interesting... go on!
Glasgow + Blender -- Tue, 25 Apr 2006 13:20:22 -0700 reply
Thats AMAAAZING INTERESTING!! Glasgow-----Blender3d.....Go ON!!